Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
EditorSceneFormatImporterFBX2GLTF
继承: EditorSceneFormatImporter < RefCounted < Object
.fbx
场景文件格式的导入器。
描述
通过使用 FBX2glTF 命令行工具将 Autodesk FBX 3D 场景转换为 glTF 2.0 来导入它们。
FBX2glTF 可执行文件的位置通过 EditorSettings.filesystem/import/fbx/fbx2gltf_path 编辑器设置进行设置。
仅当 ProjectSettings.filesystem/import/fbx2gltf/enabled 设置为 true
时,才使用该导入器。