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QuadOccluder3D
继承: Occluder3D < Resource < RefCounted < Object
用于 OccluderInstance3D 遮挡剔除的扁平平面形状。
描述
QuadOccluder3D 存储的是一个扁平的平面形状,可以用于引擎的遮挡剔除系统。如果你需要自定义正方形的形状,请参阅 PolygonOccluder3D。
设置遮挡剔除的说明见 OccluderInstance3D 的文档。
教程
属性
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属性说明
Vector2 size = Vector2(1, 1)
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该四边形的大小,使用 3D 单位。