Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
VisualShaderNodeLinearSceneDepth
继承: VisualShaderNode < Resource < RefCounted < Object
返回 DEPTH_TEXTURE 节点线性空间深度值的可视化着色器节点。
描述
该节点可用于片段着色器。